WOOOBA · SPORTWorld One On One Ballers Association · Global 5-Year Model

One model,
twelve nations.

From a proven UK base to $640M ARR
12
Countries
544,080
Communities · Yr 5
10.9M
Players · Yr 5
$640M
Global ARR · Yr 5

🌍 Markets & 5-Year Outcome by Country

Country🏀 Bball⚽ SoccerMixStartYr5 CommYr5 ARR
🇬🇧 United Kingdom2.0M11.0M15%200112,181$132M
🇩🇪 Germany1.8M7.0M20%14078,527$92M
🇯🇵 Japan3.5M5.0M41%13072,918$86M
🇫🇷 France2.5M5.0M33%12067,309$79M
🇪🇸 Spain2.0M4.5M31%10056,091$66M
🇮🇹 Italy1.5M4.5M25%9050,482$59M
🇦🇺 Australia1.3M1.9M41%5028,045$33M
🇨🇦 Canada1.4M1.5M48%4022,436$26M
🇧🇪 Belgium0.4M1.4M22%3016,827$20M
🇬🇷 Greece0.6M1.1M35%3016,827$20M
🇳🇱 Netherlands0.5M1.5M23%3016,827$20M
🇩🇰 Denmark0.1M0.6M20%105,609$7M

📈 Global ARR Trajectory

⚙️ The Model

Per community / month$98.05
Unit20 players · 8 games · $0.50
MilestoneNov 2026 · scaled
Growth+15%/mo → taper 2%
Sport mixReal, per country
Acquisition$0 paid CAC
● Live today — Reading Rockets (UK)
Recurring weekly men's & women's games already transacting on WOOOBA. The UK isn't a projection — it's proof the engine works.

💰 Bear / Base / Bull — Year 5

Bull
$434M
68% margin
15% growth · lean cost
Base
$147M
38% margin
15% growth · full headcount
Bear
$30M
32% margin
10% growth · lean cost
Bull/Base flex cost (both $640M revenue); Bear flexes growth (10%/mo → $94M revenue). Compounding is rate-sensitive: 10% vs 15% lands Year-5 revenue at ~15% of base. Even the bear case is profitable at $30M net.

🇺🇸 USA Forecast — The First Three Years

24,834
Communities · Yr 3
496,676
Players · Yr 3
$29.2M
Yr-3 ARR · Run-rate
$132M
Yr-5 US Target
$1.26M
Yr 1
$6.7M
Yr 2
$29.2M
Yr 3
Combined US ARR run-rate · 🏀 75% basketball ($21.9M Yr 3) · ⚽ 25% soccer ($7.3M Yr 3)
Unit of expansion1 region = 200 communities
Per region$235K ARR · 4,000 players
Launch goalNov 2026 · 1 region live
Scale path~124 regions Yr 3 → ~561 Yr 5
● $0 paid CAC — partnership-led
Quantified pipeline of $20M addressable ARR (US Youth/Adult/Club Soccer, AAU at 8% capture) — none baked into the forecast. Soccer Mates Brooklyn (~8,000 members) committed to migrate in 2026.

🏀 The Team — 18 builders, operators & sport leaders

Executive
Daniel
Daniel
CEO · Product
Paul
Paul
CFO · Football
Christopher
Christopher
CTO
Kim
Kim
Chief Experience Designer
Joe Edwards
Joe Edwards
CMO
Jermaine
Jermaine
Chief Business Dev
Product & Engineering
Kelsey
Kelsey
Lead Product Design
Radhika
Radhika
Lead UX
Taras
Taras
Head of Fintech
Fahd
Fahd
Lead Backend
Ashish
Ashish
Sr. iOS
Ali
Ali
Sr. iOS
Rob
Rob
Lead Android
Dimitry
Dimitry
Sr. Android
Bryan
Bryan
Full Stack
Sport & Advisory
Laura Hillyard
Laura Hillyard
Event Director
Leigh Ellis
Leigh Ellis
Head of Pickup Basketball
Richard Scudamore
Richard Scudamore
Board Advisor · Ex-Exec Chairman, Premier League
Methodology: Participant figures are estimates on a total-participation basis (national federations, Sport England, FIBA, FIFA; 2023–2026) and carry error bars. Only the UK is live today; the other eleven are modelled expansion. Growth is 15%/month for two years then a linear taper to 2% by month 60, applied to a market-scaled milestone — every country curve is a target trajectory, not a guarantee. Figures are revenue / gross profit (100%-margin game fees via the Wallet + top-up/cash-out fees); operating costs sit below this line. The P&L uses a stepped cost model: founder salary + sweat equity today (near break-even in Year 1), with paid headcount scaling to a real 12-country organisation by Year 5; three cases bracket the outcome — Bull (15% growth, lean cost, $434M net), Base (15% growth, full headcount, $147M net), Bear (10% growth, $30M net). Compound growth is highly rate-sensitive; all inputs editable. All figures USD.